The source and resources for the sample game from Introduction to 3D game Engine Design is packaged in two files. be sure to douwnload and unzip both. There are issues in the car physics code that were discovered after the book was printed. Although
Apress, 2010 To be a successful ASP.NET 4 developer, you need to know how to apply the vast array of new functionality available in the latest release of the .NET 4 Framework and Visual Studio 2010. This book will immerse you in a variety of advance
利用视窗控件建立应用程序的目标是演示并使你熟悉在微软Visual Studio .NET API中使用标准ArcGIS控件开发和部署GIS应用所需的步聚。本节中使用了Visual Studio .NET开发环境中的MapControl、 PageLayoutControl、TOCControl和ToolbarControl等视窗控件。COM、Java和C++程序员应该参考如下章节:利用ActiveX建立应用程序、利用可视化JavaBeans建立应用程序、建立命令行方式的Java应用和建立命令行
Introduction to 3D Game Engine Design Using DirectX 9 and C# Introduction Chapter 1 - Overview Chapter 2 - User Interface Chapter 3 - Hanging Ten—A Ride Through the Rendering Pipeline Chapter 4 - Basic 3D Objects Chapter 5 - Complex 3D Objects Chapt